In this latest sprint we've delivered the ability to write Node.JS style code that runs in the web browser. This is enabled through our new JavaScript Bundler Plugin. We've also made tweaks to improve the developer experience of BRJS and are making solid headway towards a BladeRunnerJS v0.4 release.
Over the next few months members of the BladeRunnerJS team are going to be at a few events to talk about BladeRunnerJS, the concepts behind it, development in general and open sourcing. If you're at FOSDEM, QCon or Fluent it would be great to meet you there.
One of the great things about open sourcing a product is that you are opening up what may previously have been seen as a black box. With all the source code freely available anybody can open things up and take a peek inside. However, that can still be a big task, especially with a large codebase. So I thought I'd do some open things up and provide a few details about what you'll find inside the BladeRunnerJS (BRJS) gift wrapping.
In the last couple of years Node.js has exploded onto the web development stage and is rapidly becoming the heart of the web-development platform. BladeRunnerJS grew out of Caplin Trader and was built before Node.js was even a twinkle in the eye of Ryan Dahl. As a result BRJS is built on Java. But, is it possible for us to take advantage of Node.js tooling or are we out of luck?
Bug fixes, bundler infrastructure. blogging and conferences. Here's a quick update on what the BRJS team have been working on the past couple weeks.
Topiarist is a new javascript OO library featuring sandboxed mixins, excellent interface support and simple multiple inheritance. It adapts to fit your style of writing code and supports in both Node.js and browser environments.
Since BRJS is now an open source project we have gained a lot more potential stakeholders; everyone in the JavaScript community. We wanted to address this and provide continual updates and value to all of our stakeholders. Consider these posts your sprint demos.